The very first thing you will recognize is the 3D isometric view like in Sim City 2000, but if you compare the two of them longer, you will notice many differences. Therefore, you will easily understand that I was very happy when the final version of Sim Isle arrived on my desk. "Sleepless nights in Sim City" could be the book's title where I would describe the countless hours I spent on this game and especially on its sequel, Sim City 2000. Since the first Sim City, I have always enjoyed Maxis games for their ability to develop highly addictive games. Will you turn your island into a tourist trap, suck all the resources out of it, or leave it an unspoiled and pristine haven? It's all up to you. Like all Maxis sims, a wide variety of graphs, charts, and maps allow you to plot your progress toward the goal of the scenario. If your agent does not have the right skills to do the job, nothing will happen. This game introduces agents, who you send about the island in order to carry out your directives. There is no specific scenario associated with this island. There is also one island, with a giant ghostly "X" on it, which you can shape and mold any way you wish. Five small islands comprise a tutorial that teaches the things you need to know to play the game. Unlike SimEarth, SimTower, or SimCity, SimIsle - subtitled "Missions in the Rainforest" - allows you to take over the development of any number of islands in a long chain.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |